Welcome to the Archive site of The Sonic Stadium (2008-2023)
Please note that this site is no longer being updated or maintained; as a result, there may be design issues, and links to images and other media may be broken. Links to posts may redirect you to the same article on the current Sonic Stadium website.
It’s no secret that the tag-team abilities of Sonic and Tails are going to be a major part of Sonic 4: Episode 2’s gameplay, and at last we have some official details on them. SEGA’s Mike Kebby took to the PlayStation Blog to tell us about what we can expect from the real super power of teamwork in the second episode of the Sonic 4 saga.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Mecha Madness, a well-off Sonic fangame by Streak Thunderstorm, has a new demo for everybody to play. Check out the bitchin’ gameplay in a video that Streak has provided for TSS above.
Mecha Madness differentiated itself from the pack with its “metal” (like the music) feel, widescreen presentation, emphasis on fighting with a combo system, and stunning backgrounds. This new demo presents improved framerate (for some computers), new visual effects, a new boss AI engine for multiple movement routines, and the release of the full combo level. The full combo level’s release will allow players to try out the extended combo system, making Sonic more destructive than he was in the past demo.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.