94 New Sonic Colours Wii Screenshots

94 New Sonic Colours Wii Screenshots

French gaming website Gamekult.com has a gigantic treat for Sonic Colours fans, with 94 screenshots taken directly from the Wii version of the game. In the screens we get our first proper look at the Starlight Carnival stage, as well as new areas of previously seen stages, Sweet Mountain and Tropical Resort. We also get a peek at some of the games cutscenes, which contain French subtitles, but luckily you can see translations of them at the SSMB thanks to forum member, Core.

Mini-maps for each stage are revealed in the screenshots, with some Act markers having Wisps floating above them, but what this means isn’t clear. Could it mean that Act is where you unlock that particular Wisp? On top of all of this, you can also see more of the Sonic Simulator mode in action.

You can view all 94 screenshots below and let us know your thoughts on them in the comments section.

Source: Gamekult.com

Thanks to Woun at the SSMB for the heads-up!

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32 Comments

  1. Seeing those cut scene screenies make me more excited to hear Roger’s voice in it since it looks so damn good!

  2. This stuff is too much. I don’t wanna spoil myself so i’m gonna wait till the game comes out πŸ˜€

  3. @Ben

    I dunno why that is to be honest. When the game is in motion you don’t notice it at all. It all looks smooth.

  4. Look at the wisp being released in picture 6 their flat as paper cant say i noticed that when i played it

  5. tjthefox, obviousely Sonic Team is using a lot of trickery to get the graphics to look like they do! πŸ˜‰ If all those whisps were 3D models, I guess it could potentially happen that the game has a moment of slowdown or so, and maybe thats why the went with just images, because a) the resolution is quite low so itΒ΄s not that noticeable and b) like I said it reduces the chance of slowdown.
    Now, the Wii is a powerful system, so it could probably NOT end up having a slowdown but perhaps Sonic Team just went the safe route?
    I wish they would, if the game turns out to be Hit, make a video where they talk about Stuff like this, explain the Development process and etc. They did that with Nights – Journey of Dreams, so, I would welcome such a video very much.

  6. Wow!! Every single screen makes me more and more excited, it really reminds me of Unleashed which is awesome anyway. I can’t wait!!

  7. After looking at the screenshots with the cutscenes, it looks like it’ll have same opening from the Sonic Colors manga or something very similar

    Looks awesome, though ^^

  8. @tjthefox: I would really appreciate it if you would give me the translated veresion of the cutscnes. I nneed to put them in the Sonic Wiki as I am an admin there.

  9. I have my translations right here, as close as I could get.

    Welcome to the Grand park of interstellar communications of Eggman, likes agree, but I must admit that this place is incredible.

    It has absolutely nothing to do with a diabolical plan or an act intended.

    Yihaaa! Move along, the pesky aliens !

    Have to connect the capacitor framiststique to the modulator optimization…

    Twenty-three… Twenty-four… Twenty-five…

    No, I’d rather a cheeseburger and a milkshake.

    OK. Who are you and what happened to your people?

  10. Wait a second…The Sonic Simulator says 1.5 players…….HOW THE HELL CAN YOU HAVE ONE AND A HALF PLAYERS????! Unless it’s….ONLINE CO-OP!!!!!

  11. I still wonder if these are CG or In-game graphics.
    Won’t watch them all, but I’m hyped more by the ones I saw.
    Sure had to be a lot of work to transfer all of those.
    Thanks for your hard work Shadzter.

  12. heh,. looks like they have properly preportioned mouths…. that was the one thing i was hoping theyed remake for sonic adventure dx…. but noooooo they had to add game gear games and metal sonic, no harm in that….. good thing that it looks like were ganna get some good sonic games this year though.

  13. Looks like they finally utilized the full graphical power behind the Wii for this Unleashed sequel. See? THIS is how Sonic should have played on the first Unleashed. THIS is how he should have looked.

    But I digress, it looks fantastic anyways.

  14. I had a chance to look at the screens properly this time, and I just think the last few of the fleet like level look utterly amazing. This could be one of the best looking Wii games.

  15. Starlight Carnival looks absolutely beautiful. I love the purpley-glowey-spacey type atmosphere. And the cutscenes look nice. Now I’m off to read the translations..

  16. Hopefully they will enhance the graphics of the cutscenes cause I’m not fully satisfied of what i see here.They should make it how it was like in unleashed.

  17. Im getting this now its so damn epic and its set in a space theme park LOL that means its the real sonic galaxy but in a theme park πŸ™ i wish sega will make super sonic galaxy

  18. They look pixelated because that’s how they’re rendered. They may be high-poly models, but they’re rendered in low resolution. If you took the exact same graphics and put them on the other consoles, they’d appear smooth. However, since these models aren’t necessarily designed with the other console in mind, you might find that the models aren’t as smooth as they appear on the Wii because the Wii’s low resolution is more forgiving.

    I’m not gonna say that these models are inferior, as there’s no way to tell. I can only say that they’re rendered in low res, and that if the model isn’t as smooth, you wouldn’t be able to tell.

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