Sonic Year in Review 2022: A Banner Year for a New Generation of Sonic

The end of 2022 is now upon us. And boy, what a year it has been! After spending Sonic’s 30th Anniversary mostly waiting for trailers, watching online events and experiencing strange mobile crossovers, it finally feels like this year has been the big global celebration of the blue blur that the decades-long franchise fully deserved.

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RUMOR: New Sonic LEGO Sets in 2023?

2022 was rather quiet on the LEGO Sonic front after 2021’s LEGO Ideas set, but we may be seeing more LEGO Sonic on the horizon.

Continue reading RUMOR: New Sonic LEGO Sets in 2023?
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New ‘Sonic’ Job Listing Involves Unreal Engine, Online Game Experience

SEGA Japan has posted a new game job listing, seeking a developer with Unreal Engine 4 and network gaming experience to join their ranks. Interestingly, the posting suggests that the project of focus for the new recruit would be an upcoming game in the Sonic the Hedgehog series.

Continue reading New ‘Sonic’ Job Listing Involves Unreal Engine, Online Game Experience
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Happy Holidays from The Sonic Stadium

It’s that time of year once again, where we gather with our family and/or loved ones and exchange gifts and share treasured memories with one another (or, if that’s not your bag, buy presents and make new happy memories on your lonesome instead)! Where did all the time go?! From all of us at the Sonic Stadium we wish you a very Happy Holidays, a Merry Christmas and a Happy New Year for 2023.

And what a year it has been for us Sonic fans! From the very beginning it has been simply banger after banger – from the hugely successful Sonic the Hedgehog movie sequel (thank the Gods for Idris Elba), to finally getting the classic collection on console we deserve in Sonic Origins, all the way to Sonic Frontiers’ critically-acclaimed reception and Sonic Prime’s incredible Netflix debut.

That’s to say nothing of all the incredible specials and storylines that have run through Sonic’s comic universe, thanks to the tireless work of the IDW crew. No matter what your niche is, it has been a great 12 months for the blue blur!

We hope this winning streak continues throughout 2023, with Sonic Frontiers’ DLC roadmap slowly unfurling, initial news on the Sonic the Hedgehog 3 movie, as well as potential new projects coming from SEGA and Sonic Team.

Whatever happens, as always, you can trust us to be right there with you as the news breaks! We’ll also be slowly transforming the site over the next year to make things more exciting and help continue to make Sonic Stadium the true online home for the Sonic online community. We’ve taken some small steps over the last year or two, but there’s more yet to come.

Take care of yourselves, and we’ll continue running with you all through the rest of 2022 and beyond! Happy Holidays!

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Sonic Prime Premieres at #5 in Netflix Most Watched

If you tuned in to catch the first eight episodes of Sonic Prime, you’re in good company. In the show’s premiere week, it hit #5 in Netflix’ own English TV Top 10 rankings list.

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TSS (Mini) Review: Sonic Prime’s First Episode Sets Up a Character Driven, Action-Packed Adventure

Sonic Prime’s road to release has been excessively weird for me to experience as a Sonic Stadium writer, with an exceptionally strange advertising campaign. Yet I never for a moment thought that this show would make me watch its first episode inside a semi-official Sonic game built within a game making app. But it did, so I might as well talk about it! And my verdict on that episode?

It’s good!

The first episode, titled “Shattered,” sets up a character-driven adventure, that’s full of extremely well-animated action and is easily the most game-accurate version of the blue blur’s world ever put to screen. The writing, which is handled by Man of Action Studios, has plenty of heart, and while the humor isn’t usually laugh out loud funny, it’s also never painful. There’s solid drama and character moments to be had here, giving even non-Sonic fans something to get invested in.  Ultimately, Sonic Prime reminds me of some of MoA’s better shows, more along the lines of Ben 10: Alien Force then Ultimate Spider-man.

What I find most interesting about the episode is that it pretty explicitly sets up an arc for Sonic. Here, Sonic is arrogant and cocky, and clearly takes his friends for granted. In essence, Sonic has notable character flaws now! I’m sure some Sonic fans will take issue with this change, especially given that this is supposed to be canon to the games, but if Sonic Prime is going to work as a story focused on drama and character, it needs a way for its main character to develop! 

Prime gives this version of Sonic a way to positively grow and change as a person, without changing him so fundamentally that he doesn’t feel like Sonic anymore. And really, he does still feel like Sonic. Plenty of media in both the west and Japan has portrayed Sonic with a cocky attitude, but even now he is still incredibly confident in his abilities. Prime Sonic also still loves his friends and adventure, and has a great time kicking Eggman’s butt. Prime Sonic is still Sonic, just maybe…a little less mature. Or maybe he’s grown overconfident after years of effortlessly besting Eggman. I don’t know, my personal head canon doesn’t have much issue linking Sonic Prime with the existing games & comics canon. This doesn’t feel like whole new version of Sonic, but more like a version of game/IDW Sonic who is in a different place in his life.

Aside from Sonic himself, Tails is the clear focus of Shattered, and he is great. In fact, this is probably my favorite version of Tails ever put to screen. Prime Tails feels absolutely dead-on to his game counterpart, a fine mix of brother-in-arms and boy genius sidekick. Once we get to the dystopian universe, Tails’ counterpart “Nine” takes center stage, giving us a look at a tragic version of the character who didn’t have Sonic around to help him growing up. The juxtaposition between Tails and Nine is interesting to see, and the revelation of what happened to Nine without Sonic, and Sonic’s reaction to it, is truly heartbreaking. Tails and Sonic’s brotherly bond is the heart of this episode, and if this is how Sonic Prime will be treating Sonic’s interactions with his other friends, we are in for some truly great stuff once the full show launches tomorrow.

We don’t see much of Sonic’s other friends and enemies, but they also seem to be pretty accurate to their game counterparts, though Knuckles’ guardianship of the Master Emerald is left ambiguous. The show treats Knuckles just like Sonic’s other friends: a protector of Green Hill. Hopefully, his lore won’t be ignored once the show turns its focus to him. Dr. Eggman’s great, and anyone who was disappointed by how much more subdued he was in Frontiers will love how consistently over-the-top he is in Prime.

Shattered’s got peak mad scientist Eggman, complete with his usual “messing with powers he does not understand” schtick. And “The Council” of Eggmen we get in the dystopian universe, while not especially interesting as foils to Eggman, is at least fun. Amy and Rouge are also solid, though aside from the superb performances from their voice actors, we don’t get much.

Speaking of voice acting, this may very well be the most consistent cast we’ve ever gotten in a Sonic property since at least the days of Sonic SatAM. Devin Mack is an excellent Sonic, practically a middle ground between Roger Craig Smith and Ben Schwarz. He’s got great emotive range, which is key to some of the best moments in this show. Really, in terms of the quality of their performances, this goes for just about everybody. Ashleigh Ball’s Tails and Shannon Chan-Kent’s Amy Rose are both great, and Kazumi Evan’s Rouge may very well be the best the character has ever sounded. Vincent Tong’s Knuckles is solid, though his voice does sound a little…too deep, though I suspect I’ll get used to it as the show goes on. Top all this off with Brian Drummond’s wonderfully bombastic performance, and Sonic Prime truly feels like it has an all-star cast.

Finally…we have the animation. Wildbrain has bragged about using Sonic Prime to refine their CG animation to movie quality and…yeah, I can tell. Even through Roblox’s weird compression and color issues, this show looks great. It is a genuine shame I had to experience it for the first time this way, because a Sonic show has never looked this good before. The models are gorgeous, and the sheer fluidity of the movement of everything in this is simply superb. The body language, the expressions, the action, it all animates so beautifully in a way that we rarely see in CG animation made for TV. While it is possible that the other episodes won’t look this good, Shattered leaves a heck of a first impression.

So, I’ve had a lot of positive things to say about Sonic Prime’s first episode so far…but I do have some issues. In addition to the humor not always landing, the story makes one very odd choice: it chooses to center everything around Green Hill. Sonic doesn’t protect the world, he protects Green Hill. Eggman isn’t seeking to conquer the world, but transform Green Hill into a technological dystopia. Sonic opens the show talking about how great Green Hill is. When Sonic is transported to the dystopian universe, he realizes this by recognizing multiple Green Hill locations. Green Hill is pretty clearly the primary location where all these characters operate, which is strange considering even in the first game Sonic traveled across an entire island of locations, of which Green Hill was just one.

It seems pretty clear that Sonic Prime is trying to simplify aspects of the lore to ease in non-Sonic fans, much like the first Sonic movie did. Even so, obsessing over Green Hill as the location simply feels like an odd choice. It seems the show is trying to utilize Sonic’s emotional investment in the location to more effectively invest viewers, but that simply doesn’t seem necessary when Sonic’s friends being changed and transported into a dystopia is enough on its own.

Ultimately though, this one complaint of mine isn’t likely to ruin the show, especially given that we will still be seeing loads of different locations, pirate universe included. Honestly, it’s genuinely nice seeing Green Hill in a Sonic cartoon for the first time, and even though the lore feels simplified, this still manages to feel like an adventure straight out of the games, which is something I’ve never been able to say about a Sonic show before!

On the whole, Sonic Prime has left a very good first impression on me. I’ve watched every Sonic show to ever release since I was a kid in the 90s, but I’ve only ever enjoyed two of them: Sonic SatAM & Sonic Boom. Sonic Prime not only seems set to join that shortlist, it at least feels like it has the potential to be at the top of it. I eagerly await the first batch of episodes!

Sonic Prime’s first 8 episodes will release tomorrow, on December 15. We will have a proper review of all 8 episodes at a later date.

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Multiple Former Employees Cite Poor Pay Practices, Crunch Culture, and Lack of Transparency at Sonic Speed Simulator Studio Gamefam

This week, two former employees of Gamefam, the studio behind Sonic Speed Simulator on Roblox, have made public complaints about their treatment at the company while employed there and the lack of transparency in their dismissals.

Continue reading Multiple Former Employees Cite Poor Pay Practices, Crunch Culture, and Lack of Transparency at Sonic Speed Simulator Studio Gamefam
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Sonic Frontiers Sells 2.5 Million, Becoming One of the Fastest Selling Sonic Games of All Time

SEGA has confirmed that Sonic Frontiers has sold over 2.5 million units worldwide since its release on November 8, making it the best selling Sonic game in more then a decade, despite only being out a month. In fact, Frontiers has already managed to sell 43% of what Sonic games as a whole managed to sell during the entirety of SEGA’s previous fiscal year. What’s more impressive, Frontiers is also among the fastest selling mainline Sonic games of all time.

While old sales data can be difficult to find, it appears Sonic Frontiers is the second-fastest selling Sonic game ever, only sitting behind Sonic the Hedgehog 2, which sold 3.2 million cartridges in two weeks. At the very least, it’s up there.

With numbers like these, Sonic Frontiers is an inarguable success. The next question is whether or not the game will have legs.

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New Sonic Prime Clip Features Tails’ Life Without Sonic

With Sonic Prime approaching quickly (a week from now, if you’re counting), Netflix After School has shared another clip of Sonic’s alternate reality adventures, this time focusing on a Tails that never knew Sonic.

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Sonic Prime’s First Episode Debuting on Roblox’s Sonic Simulator Dec 10

Sonic Prime has certainly had an…interesting media cycle since Netflix accidentally announced it early nearly two years ago. That seems set to continue with how its first episode will debut: within the Sonic Roblox game, Sonic Simulator.

The episode will premiere within the game at 10AM EST/7AM PST on December 10, in what’s been coined a “Global Virtual Premiere Event.” This announcement came via Netflix’s Twitter account.

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Sonic Frontiers Soundtrack “Stillness & Motion” Releases

December 7th, 2022 marks the release of the Official soundtrack to Sonic Frontiers, “Stillness & Motion”.

The soundtrack will be available as a physical release in Japan for the sum of ¥8,000, and will include a gargantuan library of 150 tracks across 6 CD package:

Additionally, the soundtrack will also be available to listen to via Spotify:

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New Characters, Story and DLC Revealed for Sonic Frontiers in 2023 Content Roadmap

SEGA has announced that Sonic Frontiers will be receiving a whole smorgasbord of new free DLC and story-based content throughout 2023, with a roadmap covering a laundry list of material from small features like photo mode to full-blown playable character arcs.

Via Sonic Twitter

The content will be broken up into three distinct updates, with the first two focusing on additional quality-of-life upgrades to the core Sonic Frontiers experience. Update 1 will consist of a Juke Box and Photo Mode features, with additional Challenge modes for seasoned players. Update 2 will celebrate Sonic’s birthday somehow, introduce new Koco creatures and add an intriguing ‘Open Zone Challenge’ feature.

It’s Content Update 3 that we’re very excited about though – this will apparently feature new playable characters as well as a new story to build upon the events of the core Sonic Frontiers game. We’re assuming this means that Tails, Knuckles and Amy will get their own playable experiences and challenges, but additional story elements are more than welcome too given the ending was one of the weaker elements of the game (per our Sonic Stadium review here).

Best of all, as already mentioned, all of this upcoming content will be free for existing players. To kick things off for the holiday season, SEGA will also be releasing a special free DLC costume pack on December 21st, with the blue blur donning a Christmas suit to rock while busting heads in Cyberspace.

Via Sonic Twitter

Seeing this level of post-release support for a Sonic the Hedgehog game is unheard of; SEGA has previously only dabbled with tiny morsels of DLC in the past, with the most significant being additional ‘Hard mode’ stage variants for Sonic 2006 and challenges for Sonic Unleashed. Sonic Forces offered Super Sonic and Episode Shadow DLC, but this roadmap for Frontiers seems to take things much further than any game before it.

We’re very excited to see what the future holds for the Starfall Islands – if you’ve not already played Sonic Frontiers and want to know what the deal is all about, check out our definitive review right here.

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