SOA/SOE Community Teams Interview Patrick Riley

SOA/SOE Community Teams Interview Patrick Riley

The Sega Europe Community Blog has been doing a fair bit of Sonic Unleashed coverage over the last few days, with a daily dose of what’s actually in the game for those just waiting with anticipation to find out. Today, the company’s European and American divisions worked together to kidnap interview the Lead Producer for Sega America, Patrick Riley, to ask him more about the upcoming Sonic title.

It’s a fifteen minute long conversation featuring SOA’s ClumsyOrchid and RubyEclipse, SOE’s ArchAngelUK and Martin. The questions range from Werehog gameplay, the new moves that Sonic has at his disposal and the release of the game in the West before Japan. The guys really seem to want to hit home that this isn’t a return to the classic Mega Drive games but rather a brand new direction for the series. We wouldn’t have it any other way, long as it’s actually good. Look at Sonic Rush Adventure, after all.

One thing that we found interesting was the influence SOA appear to have had during the game’s development, and the mention at the very end of ‘something nobody’s ever seen before’ which will very briefly take control away from Sonic. They pulled a fat rabbit out of the ridiculous hat with DarkSpines in Secret Rings, so we’ll be interested to see what happens here.

Listen to the audio programme by clicking here (nice cockney there at the end, Martin).
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Dreadknux

Founder of The Sonic Stadium and creator/co-organiser of the Summer of Sonic convention. Loves talking about Sonic the Hedgehog in his spare time. Likes Sonic Colours a little too much for his own good, apparently.